I went to work to fix some contrast issues with the diffuse texture and built proper normal and specular maps to give the texture some realistic depth. He had some real shingle textures that were amazing, but the normal and specular maps were vanilla. The main thing about the roof repair mods available was the lack of decent texture options for the actual roof they were repairing and some mesh issues. But why? I prepared an image in the gallery to show a comparison of one of those issues.
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